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Notes for: The Principle of Computational Equivalence | Intelligence in the Universe


*Searching [for doubling rules]

No symmetric k=3, r=1 rule yields doubling. General rules can show subtle bugs; rule 1340716537107 for example first fails at n=24. The total number of k=3, r=1 rules that need to be searched can easily be reduced from 3^27 to 3^21. Several different rules that work can behave identically, since up to 6 of the 27 cases in each rule are not sampled with the initial conditions used. In rules that work, between 8 and 19 cases lead to a change in the color of a cell, with 14 cases being the most common.





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