 |

Alexandru Lupascu
Bio [2005]
Alexandru Lupascu graduated as a physicist-engineer from the
Electronic Faculty, Polytechnic University Bucharest (Romania). In
1984 he obtained his Ph.D. in physics from the same university, working
in lasers and atomic spectroscopy. He used functions of a matrix to
represent atomic collisions. During this period he became interested
in quantum mechanics and put into operation the same mathematical
method for the time evolution of quantum systems. In 1992-1996 he
accomplished several stages in Grenoble, working at GeeO, an
integrated optics laboratory associated with INPG and Schneider. He
studied rare-earth spectroscopy in glasses and did computer
simulations in Mathematica for ionic interdiffusion as a tool
to produce optical wave-guides. He solved nonlinear diffusion
equations with concentration-dependent coefficients and observed the
role of local charge density during field-assisted processes. He is
currently working in three domains, all employing Mathematica
programming: minimal conditions for the way a classical system would
acquire quantum characters, computations for differential geometry
problems, and Fourier analysis of non-linear dynamic processes. He spent
his career at the physics department of the Polytechnic University
Bucharest, where he presently is a professor. He teaches lectures in
general physics, statistical physics, integrated optics, and laser
applications.
Project Title
Cellular Automata Approximating the Equations of Optics
Project
Optics is described by wave equations. Their solutions may superpose,
giving interference and diffraction maxima and minima. One tries to
represent these characteristic fringes by CAs. The figures must present
clear wavy patterns. When initial conditions introduce more than one
source, interference and/or diffraction are present and must be seen.
Other apparent optical features have to be described. Electromagnetic
waves are often described by complex quantities varying with position
and time. Hence we can represent either the modulus or the phase of
the field. The phase varies continuously between 0 and 2, and a
discrete CA needs only a finite set of colors. Hence the phase must be
approximated. An obvious choice is to use only five different values,
namely 0, 1, I, -1, -I. The clearest feature of a wave pattern is
given by its surfaces of constant phase, so we choose to represent
these surfaces.
Considering the time for computation, we have worked only with 3x3 and
4x4 kernels. Certain types of kernels are more efficient in emulating
directional propagation. Among the promising CAs the most interesting
is 1240.
Favorite Four-Color, Nearest-Neighbor, Totalistic Rule

Rule chosen: 121307
It reveals much, but may also hide a lot.
|
 |

|