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Non-deterministic Turing machines Generalizing rules from page 888 by making each right-hand side a list of possible outcomes, the list of configurations that can be reached after t steps is given by NTMEvolve[rule_, inits_, t_Integer] := Nest[ Union[Flatten[Map[NTMStep[rule, #]&, #], 1]]&, inits, t] NTMStep[rule_List, {s_, a_, n_}] /; 1 ≤ n ≤ Length[a] := Apply[{#1, ReplacePart[a, #2, n], n + #3}&, Replace[{s, a 〚 n 〛 }, rule], {1}]
With this setup successive steps in the evolution of the system can be obtained from GMAStep[rules_, {list_, nlist_}] := Module[{a, na}, {a, na} = Transpose[Map[Replace[Take[list, {# - 1, # + 1}], rules]&, nlist]]; {Fold[ReplacePart[#, Last[#2], First[#2]]&, list, Transpose[{nlist, a}]], Union[Flatten[nlist + na]]}]
Implementation [of 2D Turing machines] With rules represented as a list of elements of the form {s, a}  {sp, ap, {dx, dy}} ( s is the state of the head and a the color of the cell under the head) each step in the evolution of a 2D Turing machine is given by TM2DStep[rule_, {s_, tape_, r : {x_, y_}}] := Apply[{#1, ReplacePart[tape, #2, {r}], r + #3} &, {s, tape 〚 x, y 〛 } /. rule]
At first one might think that one could set up some kind of analog of a cellular automaton and just replace all relevant clusters of nodes at once. … In each pair of pictures in the upper part of the page , the top one shows the form of the network before the replacement, and the bottom one shows the result after doing the replacement—with the cluster of nodes involved in the replacement being highlighted in both cases. In the 3D pictures in the lower part of the page , networks that arise on successive steps are shown stacked one on top of the other, with the nodes involved in each replacement joined by gray lines.
With a rule given in this form, a single step in the evolution of the Turing machine can be implemented with the function TMStep[rule_List, {s_, a_List, n_}] /; (1 ≤ n ≤ Length[a]) := Apply[{#1, ReplacePart[a, #2, n], n + #3}&, Replace[{s, a 〚 n 〛 }, rule]] The evolution for many steps can then be obtained using TMEvolveList[rule_, init_List, t_Integer] := NestList[TMStep[rule, #]&, init, t] An alternative approach is to represent the complete state of the Turing machine by MapAt[{s, #}&, list, n] , and then to use TMStep[rule_, c_] := Replace[c, {a___, x_, h_List, y_, b___}  Apply[{{a, x, #2, {#1, y}, b}, {a, {#1, x}, #2, y, b}} 〚 #3 〛 &, h /. rule]] The result of t steps of evolution from a blank tape can also be obtained from (see also page 1143 ) s = 1; a[_] = 0; n = 0; Do[{s, a[n], d} = {s, a[n]} /. rule; n += d, {t}]
Extended instruction sets [for register machines] One can consider also including instructions such as RMExecute[eq[r1_, r2_, m_], {n_, list_}] := If[list 〚 r1 〛  list 〚 r2 〛 , {m, list}, {n + 1, list}] RMExecute[add[r1_, r2_], {n_, list_}] := {n + 1, ReplacePart[list, list 〚 r1 〛 + list 〚 r2 〛 , r1]} RMExecute[jmp[r1_], {n_, list_}] := {list 〚 r1 〛 , list} Note that by being able to add and subtract only 1 at each step, the register machines shown in the main text necessarily operate quite slowly: they always take at least n steps to build up a number of size n .
A rule like a_ ∧ (b_ ∨ ¬ b_)  a can then immediately be applied to part of an expression using Replace . … In basic logic any rule can be applied to any part of any expression. … The axioms below (devised by Matthew Szudzik as part of the development of this book) set up basic logic in this way.
The rules for the multiway system can then be given for example as {"AAB"  "BB", "BA"  "ABB"} The evolution of the system is given by the functions MWStep[rule_List, slist_List] := Union[Flatten[ Map[Function[s, Map[MWStep1[#, s] &, rule]], slist]]] MWStep1[p_String  q_String, s_String] := Map[StringReplacePart[s, q, #] &, StringPosition[s, p]] MWEvolveList[rule_, init_List, t_Integer] := NestList[MWStep[rule, #] &, init, t] An alternative approach uses lists instead of strings, and in effect works by tracing the internal steps that Mathematica goes through in trying out possible matchings. With the rule from above written as {{x___, 0, 0, 1, y___}  {x, 1, 1, y}, {x___, 1, 0, y___}  {x, 0, 1, 1, y}} MWStep can be rewritten as MWStep[rule_List, slist_List] := Union[Flatten[Map[ReplaceList[#, rule] &, slist], 1]] The case shown on page 206 is {"AB"  "", "ABA"  "ABBAB", "ABABBB"  "AAAAABA"} starting with {"ABABAB"} .
Substitution systems in which all replacements are done that are found to fit in a left-to-right scan can be implemented as follows GSSEvolveList[rule_, s_, n_] := NestList[GSSStep[rule, #] &, s, n] GSSStep[rule_, s_] := g[rule, s, f[StringPosition[s, Map[First, rule]]]] f[{ }] = { }; f[s_] := Fold[If[Last[Last[#1]] ≥ First[#2], #1, Append[#1, #2]]&, {First[s]}, Rest[s]] g[rule_, s_, { }] := s; g[rule_, s_, pos_] := StringReplacePart[ s, Map[StringTake[s, #] &, pos] /. rule, pos] with rules given as {"ABA"  "BAAB", "BBBB"  "AA"} .
With a rule given in this form, each step in the evolution of the mobile automaton corresponds to the function MAStep[rule_, {list_List, n_Integer}] /; (1 < n < Length[list]) := Apply[{ReplacePart[list, #1, n], n + #2}&, Replace[Take[list, {n - 1, n + 1}], rule]] The complete evolution for many steps can then be obtained with MAEvolveList[rule_, init_List, t_Integer] := NestList[MAStep[rule, #]&, init, t] (The program will run more efficiently if Dispatch is applied to the rule before giving it as input.) For the mobile automaton on page 73 , the rule can be given as {{1, 1, 1}  {{0, 0, 0}, -1}, {1, 1, 0}  {{1, 0, 1}, -1}, {1, 0, 1}  {{1, 1, 1}, 1}, {1, 0, 0}  {{1, 0, 0}, 1}, {0, 1, 1}  {{0, 0, 0}, 1}, {0, 1, 0}  {{0, 1, 1}, -1}, {0, 0, 1}  {{1, 0, 1}, 1}, {0, 0, 0}  {{1, 1, 1}, 1}} and MAStep must be rewritten as MAStep[rule_, {list_List, n_Integer}] /; (1 < n < Length[list]) := Apply[{Join[Take[list, {1, n - 2}], #1, Take[list, {n + 2, -1}]], n + #2}&, Replace[Take[list, {n - 1, n + 1}], rule]]
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