Chapter 10: Processes of Perception and Analysis

Section 12: Human Thinking

The brain History [of ideas about thinking] The future [of machine thinking] Sleep Pointer encoding [and memory] Hashing [Identifying] similar words [Memory analogs with] numerical data Error-correcting codes Matrix memories Neural network models [Human] memory [Cognitive] child development Computer interfaces Context-free languages [Computer and human] languages Computer language fluency Brainteasers Human generation of randomness Game theory Games between programs

From Stephen Wolfram: A New Kind of Science [citation]