Notes

Chapter 2: The Crucial Experiment


Section 1: How Do Simple Programs Behave?

Another initial condition [for rule 90] Audio representation [of cellular automata] Bitwise optimizations [of cellular automata] Built-in cellular automaton function Cellular automaton rules as formulas Comments on Mathematica functions History [of Pascal's triangle mod k] Implementing cellular automata Mathematical interpretation of cellular automata More colors [in additive cellular automata] More general [cellular automaton] rules Pascal's triangle and rule 90 [Patterns from] bitwise functions [Patterns from] other integer functions Rule 110 Rule 30 Self-similarity [of rule 90] Special-purpose hardware [for cellular automata] Tests of randomness

From Stephen Wolfram: A New Kind of Science [citation]